Launch your game on the cloud in less than an hour!
Bringing a new social game to market, or already successful with an existing game? Do you want to increase your speed to market for new game concepts and further maximize economics of your successful games?
Attend this webinar to learn how RightScale's cloud management platform and Amazon Web Services (AWS) can provide you with expert management and automation of large, highly-elastic social game applications. We'll provide insight into some of the major scaling events managed by RightScale and AWS such as managing 6,500 cores and scaling to 35 million users a day for one game application.
Topic: Launch your game on the cloud in less than an hour!
Date: Thursday, March 25, 2010
Time: 11 AM PT / 2 PM ET / 7 PM UK (London) / 20:00 CET
Speakers:
- Josh Fraser, RightScale Business Development
- Jeff Barr, AWS Evangelist
In this webinar we will also demonstrate how RightScale can manage your game through the stages of concept, production, growth and maturity and niche stage of your game. We’ll discuss how AWS provides the underlying compute resources necessary to support the full life cycle of your game.
- Increase speed to market using RightScale's development friendly environments with pre-existing software stacks running on AWS.
- Ensure success at launch with pre-configured, auto-scaling architectures.
- Reduce costs with automation that provides a high server to administration ratio.
- Increase predictability with enterprise grade tracking and management.
Attend this webinar and you will walk away with a better understanding of how RightScale and AWS can help you manage the challenges and opportunities in the social game industry.
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This webinar is sponsored by Amazon Web Services and RightScale. Your registration information will be shared with these companies in accordance with their respective privacy policies.


